Showing posts from March, 2014

Open sourcing ideas.

Has anyone ever considered the concept of open sourcing ideas? I mean, we obviously have open source software, and a lot of open sourcing of artist created assets. I realise there is a license issue, but I imagine a github like page for ideas. For the sake of this lets assume it's software related ideas. People could submit an idea, and 'license' it open-source. Then anyone could just use the idea, attributing it back to the person with the idea. I realise the folly in this in that people could "close source" all ideas and the world would suck. Well I guess that already exists, it's called software patents. Argh. Basically there are days when I want to do something cool, but I don't actually have an idea for something cool. On other days I have ideas for something cool that I don't have the desire / time / resources to implement, but would be happy to give the idea to someone else to implement. Oh well, a pipe dream.

Zero tolerance

Last week at the gdc I noticed two themes. The first was "how to make money in your game by fucking your players over", the other was a pretty strong push against sexism, racism, misogyny, etc. In one of the better sessions the talker called for zero tolerance in games. The game I play the most is valve's amazing dota 2 . It's a very hard team game and people get very emotional in the game, which turns to the typical gay bashing, sexist and racist outbursts from players. Most of the time if it is not directed at me I used to just ignore it, but no more. As a community, industry and most importantly as human beings we need to put a stop to this. Valve have an excellent reporting system and from now on I plan on reporting anyone using racist, sexist, queer-ist and other bigoted language. Everyone. Zero tolerance. Additionally I am going to point out to people that they are being douche-bags. I doubt the latter will work but maybe if everyone did it then it would hel